tag:blogger.com,1999:blog-909871506456690785.post168602422040180202..comments2011-06-13T13:59:25.113-07:00Comments on Programming Linux Games: Using GLSL programs in python pyopenglWHhttp://www.blogger.com/profile/16562556011003748345noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-909871506456690785.post-63422495795066996562010-09-20T22:31:47.628-07:002010-09-20T22:31:47.628-07:00Hm interesting, Im just going from the manual, eg ...Hm interesting, Im just going from the manual, eg http://pyopengl.sourceforge.net/ctypes/using.htmlWHhttps://www.blogger.com/profile/16562556011003748345noreply@blogger.comtag:blogger.com,1999:blog-909871506456690785.post-10384351575971202192010-08-12T00:33:24.102-07:002010-08-12T00:33:24.102-07:00I think this is correct way:
from OpenGL import p...I think this is correct way:<br /><br />from OpenGL import platform<br />gl=platform.OpenGL<br />vs = fs = 0<br />vs = gl.glCreateShader(GL_VERTEX_SHADER)Cătălin George Feștilăhttps://www.blogger.com/profile/10800322932529698711noreply@blogger.com